چهارمین سمپوزیوم AI & Games : (
لینک)
لیست مقالات:
- Procedural Quests: A Focus for Agent Interaction in Role-Playing-Games
- Playing Tetris Using Bandit-Based Monte-Carlo Planning
- Determinization in Monte-Carlo Tree Search for the card game Dou Di Zhu
- From game tutorials to game partners using natural language generation techniques
- Representing Personality Traits as Conditionals
- Social Objects – A framework for social interactions between videogame characters
- Influence Landscapes – From Spatial to Conceptual Representations
- SPREE : The Strathclyde Poker Research Environment
- Games based learning for Exploring Cultural Conflict
- Recognition of Emotional Brain Activities in Virtual Reality Environment: A Position Paper